<iframe title="3D Graphics: Crash Course Computer Science #27" src="https://www.youtube.com/embed/TEAtmCYYKZA?feature=oembed" height="113" width="200" style="aspect-ratio: 1.76991 / 1; width: 100%; height: 100%;" allowfullscreen="" allow="fullscreen"></iframe> **Duration:** 12:41 **Language:** **Complexity:** **Topics:** # šŸ“’ Personal Notes ## Summary: - 3D Projection is the process of converting 3D coordinates to 2D coordinates for rendering on a screen. - The choices in 3D Projection include Orthographic Projection, where lines appear parallel, and Perspective Projection, where lines converge. - Scanline Rendering is a classic algorithm for filling in polygons with colors on a computer screen. Topics and Themes: 1. 3D Computer Graphics 2. Rendering Techniques 3. Optimization Techniques